Audio pauses introduced in ouput video file. #14
Labels
No labels
bug
duplicate
enhancement
help wanted
invalid
question
wontfix
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
sciactive/pulverize#14
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Very short audio pauses (we're talking about miliseconds) are introduced into the output file every 1-2 seconds in a 17sec rendered video.
Pulverize was set up as instructed in the README file (using the php version). The following command was used:
pulverize spot.blend 8System info
Blender info
Is there anything I can change to make this work?
actually, the pauses occur where the split takes place. I see you have an i7. 17/8 = 2.125.
I solved this by exporting the audio separately and then joining it with FFmpeg. It is actually just a workaround.
Exactly my initial thoughts, but wouldn't everyone have the same problem?
Anyway, if your fix is working we could automate it by providing an extra option into the parameter JSON
Hmm. That's a smart workaround. Maybe pulverize should be doing that. Are you rendering audio directly from blender? And is it fast?
Btw, this problem only happens on certain codecs. I've never had this problem on the recommended codecs (in the readme).